This stylized zombie game character was created for real-time rendering in Unity (Buil-in/URP/HDRP)
The model is fully game ready, optimized for performance, and built with clean topology suitable for animation and rigging.
Features:
PBR workflow with hand-painted details and optimized topology.
12 custom animations: idle 1, idle 2, attack 1, attack 2, attack 3, jump, dodge, get hit, stun, walk, run, and death.
Textures in 4K resolution — Albedo, Normal, Glossiness, AO, Specular (URP), and Mask Map (HDRP)
Includes separate materials for Built-in, URP, and HDRP render pipelines
Rigged and animated in Maya, textured in Substance Painter, baked and rendered for clean stylized shading
This creature fits perfectly into dark fantasy, RPG, and stylized horror environments.
Ideal for use as an enemy, boss, or undead NPC in both Unity and Unreal Engine projects.